![]() ![]() Light Blade fighting style, Two-Weapon fighting style or Bare-Handed fighting style ( at-will immediate action ✦ stance maneuver) If you have a hand free, you may choose to grab the target rather than push them. If you achieve a critical hit, you do both. Until the stance ends, when you hit with an unarmed attack with a bare hand, you may choose for the target to either be knocked prone or pushed two paces. You may shift one pace or move half your speed. Make a basic melee or basic ranged attack, then move a number of paces up to your Dexterity modifier. ( at-will standard action ✦ attack maneuver) You may use a standard action to perform this attack a number of times equal to your Dexterity modifier minus your armor's armor check penalty, against the same or different targets. ( at-will immediate action ✦ attack maneuver) You may shift one square, pulling the target one square into an adjacent square as you do so. The target takes damage equal to your Strength modifier, and is dazed until the end of your next turn. Powers which add additional +dW damage add +1d8 to this attack per +dW. This is considered a natural weapon attack. ( at-will standard action ✦ off-hand basic attack maneuver)ġd8+ bashing damage. You may learn any of these at-will maneuvers if you have the Bare-Handed Fighting Style class feature. Some at-will maneuvers have certain class features as prerequisites. At each even level, you learn one additional at-will maneuver. A level 0 fighter knows 2 at-will maneuvers.
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